Inklewriter

Item

Title
Inklewriter
Description
Inklewriter is an interface-based tool to generate interactive fiction. The basic units are "sections" each of which can contain a textual description or an image. Each section can have one or more "options" which lead to another node with possibly other options etc. The tool allows conditionally hide certain options or sections. The GUI also provides: basic text formatting an option to stitch two or more paragraph together a way to insert additional paragraphs and an option to include pictures. It is also possible to see an interactive map of contents tracking the steps taken and a summary of the content. The results are playable inside inklewriter. It is also possible to donwload the final product but this is done using an escamotage (explained by the creators of the tool).
Form filler
Mattia Bellini
Creator and affiliation
Inklestudios
Current ownership type
Private partially open-source
Year of first release
2012-01-01
End-product media type(s)
Interactive text
Visual imagery + text
Main target audience(s)
Students
Amateurs/enthusiasts
Available modes of creation
Nodes and links creation mode (e.g. Twine)
Role of coding in creative process
Nonexistant
Life status
Alive (actively moderated and updated and/or active community of authors)
Product portal
https://www.inklestudios.com/inklewriter/
Homepage URL
https://www.inklewriter.com
Reference citations/URL(s)
http://www.gamasutra.com/view/feature/188458/roundtable_the_interactive_.php
https://www.pcgamer.com/2013/02/10/the-joy-of-text/
http://www.gamasutra.com/view/news/173448/New_free_tools_allow_any_novice_to_make_an_accessible_text_adventure.php
Use license cost
Free license
Programming language written in
Ruby SCSS HTML Shell CSS3
Author-facing programming/scripting language(s)
No author facing programming
Authoring tool work platform(s)
Browse
End-product work platform(s)
Browser support
Self-containment
Interoperable export is possible
Primary design focus
Nodes & links (linking between individual segments e.g. Twine)
Primary authoring action(s)
Manipulating extendable objects\blocks (e.g. Twine)
Main interface window(s)
WYSIWYG (what you see is what you get) layout
Designable general element(s)
Nodes and links (any medium)
Hypertext Paragraphs
Rules/Constraints
Designable narrative specific element(s)
Dialogue trees
Scenes (group of events)
Built-in preset element(s)
Extendable nodes
Overall difficulty assessment
Easy
Work environment/design interface intuitiveness
Highly intuitive
Learning curve complexity
Low learning curve
Advanced authoring complexity
Low complexity
Depth of advanced authoring
Medium depth
Degree of narrative specific emphasis
Central narrative-specific emphasis
Role of procedural authoring
Nonexistent procedural authoring
End-product control interface
Mouse & keyboard